War Machine
Five ages. Fifty waves. One base that must not fall.
War Machine is a 3D tower defense that marches through history. You start with cavemen throwing stones at dinosaurs and end in a rust-coloured wasteland, facing the machine the game is named after. Every age has its own battlefield, its own towers, its own enemies and its own boss.
The five ages
- Prehistoric. Raptors, triceratops and pterodactyls charge the tribe's cave. Slingers, boulder throwers, tar totems and a bone ballista hold them off. Then the Tyrannosaurus arrives.
- Middle Ages. Footmen, cavalry, knights and battering rams march on the keep, with wyverns overhead and a dragon behind them.
- Modern Age. Infantry, trucks, tanks and biplanes cross the mud. Machine guns, howitzers, Tesla coils and anti-tank guns answer. The zeppelin comes last.
- Nuclear Age. Two roads lead to the reactor. Drones, jets and walkers use both.
- Post-Apocalypse. Mutants that heal, raiders on bikes, armoured war rigs, and at the end of wave ten, the War Machine.
How it plays
- Build on any free tile. Each age gives you four towers with different jobs: rapid fire, area damage, crowd control and a heavy hitter.
- Read the wave before it comes. The panel at the top shows what is on its way. Armoured enemies shrug off light shots, and some towers cannot hit flyers.
- Upgrade or expand. Every tower has three levels. Selling returns most of what you spent.
- Call the strike. Each age has one: a meteor, an arrow volley, an artillery barrage, a tactical nuke and an orbital ray.
- Call waves early for bonus resources, if you think you can take it.
- Earn up to three stars per age by keeping your base intact. Winning an age unlocks the next. Progress is saved in your browser.
Features
- 5 ages, each with its own map, look and music
- 20 towers with 3 levels each
- 29 enemy types, including 5 bosses
- Game speed up to 3x, pause at any time
- English and Brazilian Portuguese
- Plays in the browser, nothing to download
Controls
| Action | Mouse | Keyboard |
|---|---|---|
| Pick a tower | Click its card | 1 to 4 |
| Build | Click a free tile | Hold Shift to keep building |
| Strike | Click the round button, then the battlefield | Q |
| Start or call the next wave | Button at the top | Space |
| Upgrade / sell / change target | Click a tower, then the panel | U / X / T |
| Move the camera | Drag | WASD or arrow keys |
| Zoom | Mouse wheel | |
| Game speed | Button at the top right | F |
| Pause / cancel | Pause button / right click | P or Esc |
Tip: click the game once so it receives your keyboard. Best played on a desktop browser with a mouse.
About
Built with Unity. There are no model, texture or audio files in this game: every dinosaur, tower, explosion, icon, sound effect and piece of music is generated by code when the game runs.
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Bruno Werneck |
| Genre | Strategy |
| Made with | Unity |
| Tags | 3D, Dinosaurs, Low-poly, Medieval, Mouse only, Post-apocalyptic, Singleplayer, Tower Defense, War |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |




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